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Games that had potential and got shafted
Remembering Enigma Rising Tide. Basically a WWII naval simulation game.
It was okayish. Except I kept getting sunk easily. You can tell it was rushed though. You don't even get to captain anything bigger then a fleet destroyer. There are some Battleships (They're really battlecruisers) but you can't use them. And trying to sink subs is absolutely horrifically hard.
There was suppose to be a multiplayer but the game studio got closed down before the game really got going...
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And how about systems that got shafted? While a lot of the system's U.S. failure is the fault of TTI, Nintendo also pulled some bullshit that made it hard for them to get any games out, including having some sort of exclusivity deal with publishers where if they're making games for a Nintendo system they can't make games for any competitor's console (Origin actually got in trouble for making a Sega Master System port of Ultima IV because of this). By the time courts told Nintendo they couldn't do that, the Turbo was pretty much sunk. As much as I love the SNES, I can't help but imagine an alternate timeline where Nintendo failed and the competition became NEC vs. Sega. Ah, what could have been.